Educational Software for Learning Boxing: Designing, Preparation, Scenario Building and Execution Phase
Details about Educational Software for Learning Boxing: Designing, Preparation, Scenario Building and Execution Phase:
This book is a scientific trial for a new technological method, through which we can deliver the scientific content for students using new teaching strategies according to the concepts of learning individuality and self-learn. This technological method named Educational software. It is defines as ¿Tutorial that provides information and identifies different skills through educational material that include presentations supported with photos, motion pictures, graphs, videos, sound effects, dialogues and texts in a flexible environment. That enables the learner to deal and interact with information according to the speed, path, sequence and quantity of information needed, in addition to delivering test items that measure the learner's Proficiency, records his/her responses and gives him/her feedback to assure the correctness of his/her responses and enforces his/her learning¿. This book aims to explain how we can design educational software and identifying its effects on the performance level of some basic skills for boxing beginners.